RIVALS WIKI

Roblox FPS Database & Configurator

ALL 32 WEAPON NAMES SOURCED — SEPT 2026

Rivals Weapons Database

Every weapon name on this page was verified against the community wikis. Numeric stats appear only where a source documents them — the rest are honestly marked “value not documented” instead of filled with invented numbers.

PrimaryStandard

Assault Rifle

The default free primary — every player starts here. Surprisingly competitive for its cost.

Stats

12 dmg/shot | ~600 RPM (0.1s interval) | 20-rd mag | 1.25x headshot | falloff 13-3 (50-200 studs) | -10% move speed

PrimaryStandard

Shotgun

Semi-auto pellet monster at close range; falls off hard past 10 studs.

Stats

10 pellets x 7.5 dmg | 1.5x headshot (112.5 max) | 7-rd mag + 35 reserve | 0.7s interval | 6.5-degree spread | min 25 dmg past 10 studs

PrimaryStandard

Sniper

The most expensive Standard weapon. One tap to the head ends any duel.

Stats

150 headshot (one-shot kill) | 50 body | no damage falloff | long interval between shots | reload/fire rate not documented

PrimaryPrime

Minigun

Prime-tier hose with bullet penetration. Slows you while spinning up.

Stats

8 dmg/shot | 300 reserve | 1.25x headshot | falloff 9-4.5 | 2-pen bullets | no reload needed

PrimaryPrime

Paintball Gun

Prime-tier plinker with a unique projectile feel.

Stats

Value not documented (slow fire rate, high per-shot damage per community description)

PrimaryStandard

Bow

Skill-shot projectile weapon.

Stats

Value not documented

PrimaryStandard

Burst Rifle

Burst-fire rifle.

Stats

Value not documented

PrimaryStandard

Dart Gun

Utility-flavored primary.

Stats

Value not documented

PrimaryPrime

Firework Launcher

Explosive festive launcher.

Stats

Value not documented

PrimaryPrime

Flamethrower

Close-range area denial.

Stats

Value not documented

PrimaryPrime

Grenade Launcher

Arcing explosive projectiles.

Stats

Value not documented

PrimaryPrime

Hyperlaser

Energy beam weapon.

Stats

Value not documented (spelling varies by source — verify in game)

PrimaryPrime

Ice Gun

Cryo utility weapon.

Stats

Value not documented

PrimaryPrime

Ray Gun

Classic energy weapon.

Stats

Value not documented

PrimaryPrime

Subspace Tripmine Gun

Deploys tripmines as a gun slot.

Stats

Value not documented

PrimaryPrime

Tesla Gun

Chain-lightning weapon.

Stats

Value not documented

SecondaryStandard

Revolver

The reliable sidearm — solid headshot payoff.

Stats

30 dmg | 40 headshot | falloff 34-8.5 (50-200 studs) | 0.9s deploy time | -5% move speed | semi-auto

SecondaryStandard

Uzi

Fast-firing pocket SMG.

Stats

8 dmg/shot | 24-rd mag + 96 reserve | 1.25x headshot | falloff to 1.75-2 at range | 3-degree spread

SecondaryPrime

Blast Bow

Explosive secondary bow.

Stats

Value not documented

SecondaryStandard

Crossbow

Silent bolt thrower.

Stats

Value not documented

SecondaryPrime

Dual Guns

Akimbo pistols.

Stats

Value not documented

SecondaryPrime

Hand Cannon

Heavy-hitting pocket cannon.

Stats

Value not documented

SecondaryStandard

Handgun

Basic sidearm.

Stats

Value not documented

SecondaryPrime

Harpoon Gun

Pulls targets in.

Stats

Value not documented

SecondaryPrime

Shotbow

Shotgun-meets-bow hybrid.

Stats

Value not documented

SecondaryPrime

Stake Launcher

Projectile harpoon variant.

Stats

Value not documented

SecondaryStandard

Taser

Stun sidearm.

Stats

Value not documented

MeleeStandard

Katana

The signature melee blade.

Stats

Value not documented

MeleeStandard

Knife

Default melee.

Stats

Value not documented

MeleeStandard

Machete

Heavy chopping melee.

Stats

Value not documented

MeleeStandard

Axe

Slow, heavy melee.

Stats

Value not documented

MeleePrime

War Hammer

Massive slow melee.

Stats

Value not documented